Small Beast, Any Alignment
Armor Class 14 Natural armour
Hit Points 35 (10d6)
Speed 50 ft., Walk 20 ft.
STR
18 (+4)
DEX
15 (+2)
CON
13 (+1)
INT
4 (-3)
WIS
6 (-2)
CHA
26 (+8)
Skills Intimidation −7, Performance +10, Survival +4
Senses Darkvision, Passive Perception 16
Languages Common Can understand but not speak
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Improved Smell. The Baby land shark has advantage on perception checks made to do with smell.

Actions

Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 10 (2d8 + 2) piercing damage.

Nom. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 1 (1d4 - 1) piercing damage. On a hit, the target must make a DC 15 strength saving throw. On a fail, the target is grappled until the next round.

Reactions

Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 10 (2d8 + 2) piercing damage.

stidles

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