Large Construct, Neutral Evil
Armor Class 14 (natural armor)
Hit Points 89 (12d10 + 25)
Speed 20 ft.
STR
20 (+5)
DEX
9 (-1)
CON
18 (+4)
INT
3 (-4)
WIS
8 (-1)
CHA
1 (-5)
Damage Vulnerabilities Fire
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Acid, Poison, Psychic
Senses Darkvision 60 ft., Passive Perception 9
Languages Understands the languages of its creator but can't speak
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Acid Absorption. Whenever the Clay fanatic is subjected to acid damage, it takes no damage and instead regains a number of hit points equal to the acid damage dealt.

Immutable Form. The Clay fanatic is immune to any spell or effect that would alter its form.

Magic Resistance. The Clay fanatic has advantage on saving throws against spells and other magical effects.

 

Actions

Multiattack. The Clay fanatic makes two smash attacks. It randomly attacks target creatures within 5 ft, or else goes after the creature who last attacked it. 

Smash. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Constitution saving throw or be stunned . The target creature must use subsequent turns to succeed a constitution saving throw to overcome it's condition. While doing so the creature cannot attack or take other actions if it's stunned. 

Hard shell. The Clay fanatic's exterior hardens for 1 minute giving it a +3 bonus to its AC, and is no longer vulnerable to fire.

beerbellydancer

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