Gargantuan Dragon, Typically Lawful Neutral
Armor Class 15 natural Armour
Hit Points 33 (6d8 + 3)
Speed 30 ft., fly 30 ft.
STR
18 (+4)
DEX
18 (+4)
CON
18 (+4)
INT
18 (+4)
WIS
18 (+4)
CHA
18 (+4)
Senses Passive Perception 13
Languages All
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Amphibious. The dragon can breath in both air and water

Actions

Bite. melee attack: + 4 to hit, 6(1d12) piercing

Void breath(recharge 5-6). The dragon releases a black and white energy in a 30 foot cone.Creatures in the breath must make a DC 12 strength saving throw. On a failure the creature takes 12(2d6) cold damage and is pulled 5 feet to the dragon.On a success the creature takes half of the damage and isn't pulled to the dragon.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Coastal

toothless_wonder

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