Armor Class
12
Hit Points
12
(2d6)
Speed
40 ft., Climb 30 ft.
STR
3
(-4)
DEX
15
(+2)
CON
10
(+0)
INT
3
(-4)
WIS
12
(+1)
CHA
7
(-2)
Skills
Perception +3, Stealth +4
Condition Immunities
Charmed
Senses
Passive Perception 13
Languages
--
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The cat has advantage on Wisdom (Perception) checks that rely on smell.
Turning Defiance. The catgeist and any undead within 30 feet of it have advantage on saving throws against effects that turn undead.
Uncanny Appearance. Attack rolls within 5 ft. of the catgeist don't benefit from attack bonuses or advantage.
Actions
Claws. Melee Weapon Attack. +0 to hit, reach 5 ft., one target. Hit: 1 slashing damage.
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