Purge the Profane. As a bonus action, the priest can expend a spell slot to cause its melee weapon attacks to magically deal an extra 9 (2d8) radiant damage to a target on a hit and the Priest regains hit points equal to half the amount rolled. This benefit lasts until the end of the turn.
Spellcasting. The priest is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). The priest has the following cleric spells prepared:
Cantrips (at will): light, sacred flame, thaumaturgy
1st level (4 slots): cure wounds, ray of sickness, sanctuary
2nd level (3 slots): lesser restoration, blindness/deafness
3rd level (2 slots): dispel magic, vampiric touch
Dark Staff. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage and the priest regains hit points equal to half of the amount rolled.
Description
These are the Priests of the Orzhov Basilica. They help protect its more influential occupants and help recruit new members into the Orzhov Syndicate.
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