Medium Humanoid (Half-Orc), Neutral Evil
Armor Class 11 (leather armor)
Hit Points 28 (4d8 + 10)
Speed 30 ft.
STR
15 (+2)
DEX
11 (+0)
CON
14 (+2)
INT
10 (+0)
WIS
10 (+0)
CHA
11 (+0)
Skills Intimidation +2
Senses Darkvision 60 ft., Passive Perception 10
Languages Common, Orc
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Pack Tactics. Clan Warrior has advantage on an attack roll against a creature if at least one of his allies is within 5 feet of the creature and the ally isn't incapacitated.

Relentless Endurance. When reduced to 0 hit points, he drops to 1 hit point instead (but can’t do this again until he finishes a long rest).

Actions

Multiattack. Clan Warrior makes two melee attacks.

Mace. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage.

Heavy Crossbow. Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.

Bonus Actions

 

Reactions

 

Legendary Actions

 

Mythic Actions

 

Description

Clan Warriors are ruthless enforcers skilled at intimidation and violence.

Lair and Lair Actions

 

Monster Tags: NPC

Habitat: DesertGrasslandUrban

TheMoonBard

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