Spellcasting. The hedge mage is a 4th-level spellcaster that uses Intelligence as its spellcasting ability (spell save DC 12; +4 to hit with spell attacks). The hedge mage has the following wizard spells prepared:
Cantrips (at will): Chill Touch, Mage Hand, Shocking Grasp
1st level (4 slots): False Life, Mage Armor, Magic Missile
2nd level (3 slots): Acid Arrow, Web,
Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Description
"Not every graduate of the Amethyst Academy remains a part of the institution. A few depart to find their own way in life, quietly using their magical talents pursuing their own interests. So long as they keep the edicts and laws, they may practice magic undisturbed."
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