Small unknown, Any Alignment
Armor Class 11 Natural armor
Hit Points 11 (2d8 + 2)
Speed 30 ft.
STR
10 (+0)
DEX
12 (+1)
CON
13 (+1)
INT
14 (+2)
WIS
13 (+1)
CHA
10 (+0)
Saving Throws CON +3
Damage Vulnerabilities Cold
Damage Immunities Fire
Condition Immunities Invisible
Senses Passive Perception 11
Languages Common Understands Common but does not speak it
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Blaze. When Charmander has less than half of its hit points remaining, its attacks do 1d10 extra damage of that type. 

Water Aversion. When Charmander is in water, it takes 1d8 cold damage. Vulnerability does not apply.

Spellcasting. The Charmander is a 1st-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12, +2 to hit with spell attacks). The Charmander has following wizard spells prepared:
Cantrips (at will): fire bolt
1st level (3 slots): burning hands

Actions

Burst. Every creature within a 5-foot radius extending from Charmander takes 1d8 fire damage.

Tail Whip. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 4 (1d8) bludgeoning damage and 2 (1d4) fire damage.

Fireball. Ranged Weapon Attack: +3 to hit, range 10/30 ft., 1 target. Hit: 5 (1d8 + 1) fire damage.

Description

Pokemon.

Habitat: ForestGrasslandHillMountain

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