Don't Move. Chigantes have advantage on Wisdom (perception) checks to spot movement. A stationary target is usually overlooked by the chigante, who does not register it as a creature.
Hops. The chigante's long jump is up to 30 feet and its high jump is up to 20 feet, with or without a running start.
Noisy. The chigante has a tendency to crow at the morning sun audible up to 1 mile away. With much patience the chigante can be trained to not do this. The chigante also tends to absently cluck as it goes about its day.
Rage. 1/day. The chigante can enter a rage 1/day. While raging they have resistance to non-magical damage from bludgeoning, piercing, and slashing attacks. They gain +2 to damage done while raging. This rage lasts 1 minute.
Multiattack. The chigante makes two Scratch attacks or one Peck and one Scratch attack.
Peck. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 7 (1d6 + 4) piercing damage.
Scratch. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 8 (1d8 + 4) slashing damage.
Description
Looking like a ginormous rooster, chigantes come in all varieties as their smaller relations. Most are white feathered with red combs. Chigantes wings do not form full-sized, instead looking like regular sized wings. They provide no lift or flight capability. Chigantes are approximately 5ft. in height (ground to top of comb).
Chigantes have powerful legs allowing them to travel swiftly and make great leaps for their size.
Chigantes are proud, preening birds who strut and carry themselves with the same arrogance as their tiny cousins.
Previous Versions
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10/13/2022 9:51:25 PM
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3/1/2023 10:45:08 PM
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