Magic Resistance. The bronze scout has advantage on saving throws against spells and other magical effects.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 3 (1d6) lightning damage.
Lightning Flare (Recharges after a Short or Long Rest). Each creature in contact with the ground within 15 feet of the bronze scout must make a DC 13 Dexterity saving throw, taking 14 (4d6) lightning damage on a failed save, or half as much damage on a successful one.
As a bonus action can dash twice its movement speed to escape
Will attack relentlessly if engaged but it's primary goal is the collection of information. It is not smart and can only get a few commands but can record visual images of its surroundings for reporting back.
Description
Will avoid combat unless it spots a designated target. Once a target is seen it will attack.
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