Medium Or Small Plant, Unaligned
Armor Class 13 natural
Hit Points 15 (3d6 + 1)
Speed 20 ft., The creature can't move if it is tethered to/protecting an object, but it can extend it's branches up to 20 feet
STR
11 (+0)
DEX
11 (+0)
CON
10 (+0)
INT
8 (-1)
WIS
8 (-1)
CHA
6 (-2)
Saving Throws DEX +2
Damage Vulnerabilities Fire
Damage Resistances Piercing
Condition Immunities Blinded, Charmed, Deafened
Senses Blindsight, Passive Perception 13
Languages It can understand Common, Dwarvish, Elvish and Draconic, though it can't speak
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

False Appearance. While the vine remains motionless, it appears to be a vine, curled tightly around a box, chest, or other valuable item.

Actions

Stab. +2 to hit, reach 11 feet, one target. 1d8 piercing damage

Coil. +1 to hit, reach 10 feet, one target. 1d6 damage. The target must make a DC 13 STR saving throw or be grappled

Reactions

Growth (Recharge 2). When a creature would hit the vine, it increases it's AC by 1d4 until the start of it's next turn

Description

An awakened vine is an ordinary vine given sentience and mobility by the awaken spell or similar magic, often to protect something. It is normally found coiled around some sort of box or chest.

Monster Tags: Misc Creatureplant

Habitat: Forest

Alkitair_Liadon

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