Medium unknown, Neutral Evil
Armor Class 20 Natural
Hit Points 340 (20d20 + 100)
Speed 30 ft.
STR
15 (+2)
DEX
17 (+3)
CON
12 (+1)
INT
30 (+10)
WIS
25 (+7)
CHA
25 (+7)
Saving Throws INT +19, WIS +16, CHA +16
Skills Perception +30, Persuasion +20
Damage Immunities Psychic
Condition Immunities Blinded, Charmed, Deafened, Frightened, Prone
Senses Passive Perception 25
Languages all
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Special Trait Name. Enter the description for your special trait.

Spellcasting. Cerebrum is a 20th-level spellcaster. Its spellcasting ability is Intelegence (spell save DC 25, +5 to hit with spell attacks). Cerebrum can cast any psychic spells and has
3: 9th level spell slots

4:8th

5:7th

6:6th

7:5th

7:4th

8:3rd

8:2nd

9:1st

Actions

Multiattack:  Cerebrum can make 4 attacks with his shortswords.

Help Me. Cerebrum can convinice any evil alined monster to help him.

Shortsword Attack. +0 to hit, reach 5 ft., 1 target. Hit: 1 (3d6 + 5) [piercing] damage.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Description

No one has seen his true form and lived to tell the tale he disguises himself telepathically. He has seen into the minds of gods no mortal can withstand his telepathy for long.

Kingara