Armor Class
13
Hit Points
2000000
(10d20 + 1999895)
Speed
1000 ft.
STR
30
(+10)
DEX
30
(+10)
CON
30
(+10)
INT
30
(+10)
WIS
30
(+10)
CHA
30
(+10)
Saving Throws
STR +19, DEX +19, CON +19, INT +19, WIS +19, CHA +19
Damage Immunities
Acid, Bludgeoning, Cold, Fire, Force, Lightning, Necrotic, Piercing, Poison, Psychic, Radiant, Slashing, Thunder
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Incapacitated, Invisible, Paralyzed, Petrified, Poisoned, Restrained, Stunned
Senses
Passive Perception 20
Languages
--
Challenge
30 (155,000 XP)
Proficiency Bonus
+9
Traits
Cat. The cat can take actions at any point on any turn and does not roll initiative.
Actions
Paw Swipe. Melee Weapon Attack: automatically hits, reach 100 ft., 30ft cone. Hit: 1000 (1d1 + 999) slashing damage.
Step. Melee Weapon Attack: automatically hits, reach 100 ft., 10ft cube. Hit: 1000 (1d1 + 999) bludgeoning damage.
Tail Swipe. Melee Weapon Attack: automatically hits, reach 100 ft., 60ft cone. Hit: 1000 (1d1 + 999) bludgeoning damage.
Description
What happens when a cat walks into the battlemap
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