Armor Class
16
Hit Points
45
(3d20 + 36)
Speed
20 ft.
STR
15
(+2)
DEX
15
(+2)
CON
16
(+3)
INT
1
(-5)
WIS
5
(-3)
CHA
3
(-4)
Saving Throws
WIS +0
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Darkvision 60 ft., Passive Perception 8
Languages
understands the languages it knew in life but can speak common
Challenge
6 (2,300 XP)
Proficiency Bonus
+3
Traits
If damage reduces the CRAZED_Zombie to 0 hit points, it heals 20 HP. When harmed reduce 3 Damage.
Actions
Super Slam. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (2d4 + 3) poison damage.
Description
The crazed zombie is basically a zombie but alot harder. You may die to two of them.
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