Small Humanoid, Neutral Evil
Armor Class 12 (15 with mage armor)
Hit Points 40 (9d8)
Speed 30 ft.
STR
9 (-1)
DEX
14 (+2)
CON
11 (+0)
INT
11 (+0)
WIS
12 (+1)
CHA
17 (+3)
Saving Throws INT +3, WIS +4
Skills Arcana +6, History +6
Senses Passive Perception 11
Languages Common, Deep Speech, Draconic, Goblin
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Spellcasting. The Booyagh is a 9th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared:
Cantrips (at will): fire bolt, light, mage hand, prestidigitation 
1st level (4 slots): detect magic, mage armor, magic missile, shield 
2nd level (3 slots): misty step, suggestion 
3rd level (3 slots): counterspell, fireball, fly 
4th level (3 slots): greater invisibility, ice storm 
5th level (1 slot): cone of cold

Chaotic Surge: After casting spells, including cantrips, roll on the Wild Magic Surge Chart.

Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

 
Actions

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

 

Description

Booyagh Booyagh Booyagh are very rare and (un)fortunate Goblin's who stumbled into a font of magic, filling their bodies with arcane energy. The process leaves them as an unpredictable danger to all around them, as pure chaos flow from the untapped magic that they harness.

Monster Tags: NPCGoblinoid

Habitat: CoastalForestGrasslandHillMountainSwamp

Ayldwen