Gargantuan unknown
Armor Class 20
Hit Points 1987 (23d20)
Speed 90 ft.
STR
20 (+5)
DEX
17 (+3)
CON
13 (+1)
INT
14 (+2)
WIS
16 (+3)
CHA
18 (+4)
Saving Throws STR +14, DEX +12, CON +10, INT +11, WIS +12, CHA +13
Senses Darkvision, Passive Perception 27
Languages Celestial
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Special Trait Name. Enter the description for your special trait.

Spellcasting. The [monster name] is a #-level spellcaster. Its spellcasting ability is [ability score] (spell save DC #, +# to hit with spell attacks). The [monster name] has following [class name] spells prepared:
Cantrips (at will): [spell name], [spell name] 
1st level (# slots): [spell name], [spell name] 

Actions
Sword of smiting this attack does 2d6 +3 slashing damage and the target must succeed on a dc 15 strength saving through or be knocked prone.

Multi attack .Ajrith makes one sword attack and one tail attack.

Poison tail. Ajrith makes a tail attack (1d8+4 melee damage) the target must succeed on a dc 11 constitution saving through or be poisoned 

 

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Ajrith is a monster that wears a white mask. Ajrith has spider like legs and red skin.

 

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: DesertForestHill

Wazrud99

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