Large Beast, Unaligned
Armor Class 18 (natural armor)
Hit Points 60 (7d10 + 14)
Speed 30 ft.
STR
18 (+4)
DEX
15 (+2)
CON
16 (+3)
INT
3 (-4)
WIS
10 (+0)
CHA
3 (-4)
Skills Perception +3, Stealth +6
Senses Darkvision 60 ft., Passive Perception 12
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Ambusher. The carcass crab has advantage on attack rolls
against any creature it has surprised.
Spiny Defense. The carcass crab deals 3 (1d6) piercing damage
to any creature hitting it with an unarmed strike or natural
weapon.

Actions

Multiattack. The Carcass Crab makes two attacks with its claws.

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 12). The crab has two claws, each of which can grapple only one target.

Bite. Melee Weapon Attack:  +4 to hit, reach 5 ft., one target grappled by the crab. Hit: 6 (1d8+2) piercing damage

Monster Tags: Misc Creature

Habitat: Desert

ilFrolloBeyond

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