Huge Monstrosity, Unaligned
Armor Class 14 (natural armor)
Hit Points 85 (9d12 + 27)
Speed 30 ft., Swim 50 ft.
STR
20 (+5)
DEX
10 (+0)
CON
17 (+3)
INT
4 (-3)
WIS
11 (+0)
CHA
8 (-1)
Skills Stealth +3
Damage Resistances Acid
Senses Passive Perception 10
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Corrosive Coating. A creature that touches the crocodile or hits it with a melee attack within 5 feet of it takes 7 (2d6) acid damage.

Hold Breath. The crocodile can hold its breath for 30 minutes.

False Appearance. While the crocodile remains motionless, it is indistinguishable from a wooden log.

Actions

Multiattack. The crocodile makes two attacks: one with its bite and one with its tail.

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 22 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.

Tail. Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 (2d8 + 5) bludgeoning damage.
If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.

Monster Tags: Misc Creature

Habitat: Swamp

Gracie_La

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