Spellcasting. Coragnir is a 2nd-level spellcaster. Her spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). She has the following spells prepared:
Cantrips (at will): chill touch, fire bolt, prestidigitation
1st level (3 slots): burning hands, false life, mage armor
Quarterstaff. Melee Weapon Attack. +2 to hit, reach 5 ft., one target. Hit: 4 (1d8) bludgeoning damage.
Fire Bolt. Ranged Spell Attack. +4 to hit, range 120 ft., one target. Hit: 5 (1d10) fire damage.
Lightning Breath (Recharges after a Short or Long Rest). Coragnir exhales lightning in a 30 foot line that is 5 feet wide. Each creature in that line must make a DC 10 Dexterity saving throw, taking 7 (2d6) lightning damage on a failed save, or half as much damage on a successful one.
(Unlock) Reveal Weakness (Recharges after a Long Rest). Coragnir points out a weakness in her enemy’s form. All creatures within 60 feet that can hear her gain advantage on attacks rolls against a creature of her choice that she can see for 1 minute.
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