Small Construct, Unaligned
Armor Class 18 (natural armor)
Hit Points 31 (9d6)
Speed 0 ft., Fly 50 ft.
STR
14 (+2)
DEX
16 (+3)
CON
10 (+0)
INT
1 (-5)
WIS
5 (-3)
CHA
1 (-5)
Saving Throws DEX +5
Damage Resistances Fire
Damage Immunities Poison, Psychic
Senses Blindsight 60 ft. (blind beyond this radius), Passive Perception 7
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Antimagic Susceptibility. The flame tongue is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the flame tongue must succeed on a Constitution saving throw against the caster’s spell save DC or fall unconscious for 1 minute.

False Appearance. While the flame tongue remains motionless and isn’t flying, it is indistinguishable from a normal sword.

Magic Weapons. The flame tongue’s weapon attacks are magical.

Actions

Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage and 7 (2d6) fire damage.

Frenzy (1/Day). The animated flame tongue strikes out in a series of wild attacks against a single creature. The animated flame tongue makes three longsword attacks against a single target.

Reactions

Parry and Riposte. The animated flame tongue adds 3 to its AC against one melee attack that would hit it. If the attack misses, the animated flame tongue can make one melee attack against the attacker if it is within reach.

Description

“A sword that flies around by itself is already quite frightening. Adding fire to the mix sure doesn’t make it better.”

Flourishing Blades. Infused with arcane life, animated flame tongues dance through the air leaving trails of embers behind them as they seek foes to slay. Animated flame tongues fight with the skill of a seasoned duelist.

Honorbound. Animated flame tongues can be created in many ways, but the most common way is when a magical sword’s attuned wielder is killed with magical fire. The sword becomes mobile and semi-sentient, seeking to defeat those who killed its master, and anyone who uses magic to destroy life. This makes animated flame tongues a particular risk to those who wield magic.

Constructed Nature. An animated flame tongue doesn’t require air, food, drink, or sleep. The magic that animates an animated flame tongue is dispelled when the construct drops to 0 hit points. An animated flame tongue reduced to 0 hit points becomes inanimate and is too damaged to be of much use or value to anyone.

Monster Tags: construct

SadHorizon

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