Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Multiattack. The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 22 (4d6 + 8) piercing damage and the target is grappled if it is large or smaller. While a target is grappled in this way, the dragon cannot make bite attacks against other targets
Claw. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.
Tail. Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.
Crystal Breath (Recharge 5–6). The dragon exhales crystal shard in a 60-foot line that is 20 feet wide. Each creature in that line must make a DC 19 Dexterity saving throw, taking 54 (10d10) Parasite damage on a failed save, or half as much damage on a successful one.
The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.
Detect. The dragon makes a Wisdom (Perception) check.
Tail Attack. The dragon makes a tail attack.
Swallow. The dragon attempts to swallow a creature grappled by its bite attack. The creature must succeed on a DC 26 Dexterity saving throw or be swallowed by the dragon. A swallowed creature is blinded and restrained, and it has total cover against attacks and other effects outside the dragon. At the start of each of its turns, a swallowed creature must make a DC 19 Dexterity saving throw. On a failed save, it takes 21 (6d6) acid damage. On passed save, it takes half as much damage.
If the dragon takes 30 damage or more on a single turn from a creature inside it, the dragon must succeed on a DC 15 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 10 feet of the dragon. It can choose to fail this save instead of rolling. If the dragon dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 20 feet of movement, exiting prone.
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