Dark Devotion. The Cultist has advantage on saving throws against being charmed or frightened.
Curse Bearer. The Cultist has advantage on withstand the Crystal plague curse.
Multiattack. The Cultist makes two melee attacks.
Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.
Description
The Lost.
For those who happen to encounter a Crystal plague creature and come back alive, they usually develop something similar, the devotion that makes them dangerous to those who are not infected. They will make sure to make everyone that comes across be infected by any means, not only by strength but even through deception they will eventually succeed.
One more puppet.
Crystal plague curses have manipulated the number of people through the influence of magic, for those unfortunate enough to withstand the pain of the plague and cannot get cure will eventually succumb to the fate to become one of the Crystal cultists, forever serving the Crystal plague curse.
Comments