Regeneration. The creature regains 10 hit points at the start of its turn if it has at least 1 hit point
Spider Climb. The creature can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Multiattack. The creature makes two attacks, only one of which can be a bite attack.
Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 8 (2d4 + 3) slashing damage. Instead of dealing damage, the creature can grapple the target (escape DC 13).
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one willing creature, or a creature that is grappled by the creature, incapacitated, or restrained. Hit: 6 (1d6 + 3) piercing damage plus 7 (2d6) necrotic damage.
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