Small Monstrosity, Neutral
Armor Class 11
Hit Points 16 (3d6 + 3)
Speed 30 ft., Burrow 20 ft.
STR
14 (+2)
DEX
13 (+1)
CON
13 (+1)
INT
8 (-1)
WIS
11 (+0)
CHA
11 (+0)
Skills Nature +3, Perception +2
Damage Vulnerabilities Psychic
Damage Resistances Poison
Condition Immunities Paralyzed
Senses Passive Perception 16
Languages Bullywug
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Anticipation. The croagunk knows whenever a creature hostile to it is about to use a damaging action on it.

Actions

Fist. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 5 (1d6+2) bludgeoning damage and the target must make a DC 14 Constitution saving throw, taking 9 (1d10+2) poison damage on a failed save, or half as much on a success. 

Mud-Slap. RangedWeapon Attack: +4 to hit, range 10/45 ft., 1 target. Hit: 4 (1d6+1) bludgeoning damage.

Reactions

Counter (Recharge 4-6). The croagunk adds 2 to it's AC against a melee attack that would hit it. If the attack misses, the croagunk can make a fist attack as a bonus action.

Habitat: DesertForestHillSwampUnderdarkUrban

Dragonekillax2

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