Armor Class
21
(natural armor, shield)
Hit Points
70
(8d12 + 15)
Speed
30 ft.
STR
16
(+3)
DEX
12
(+1)
CON
16
(+3)
INT
5
(-3)
WIS
5
(-3)
CHA
5
(-3)
Saving Throws
STR +6, CON +6
Damage Immunities
Poison, Psychic
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Blindsight 60 ft. (blind beyond this radius), Truesight 5 feet, Passive Perception 8
Languages
Common, but can't speak
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
False Appearance. While the armor remains motionless, it is indistinguishable from a normal suit of armor.
Actions
Multiattack. The armor makes two melee attacks.
Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
Description
An enhanced version of an animated armor, Battle Armor serve as defenses for those people who can't quite afford an iron golem, but want better than regular guards.
Battle Armors are constructed from +1 Plate Armors
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