Ambush Predators. The Mantis has advantage on stealth saves in the dark or in a cave.
Brood Awareness: When Mantis eggs are destroyed, they emit a strong fruit smell. This smell alerts all Mantis within a 120ft sphere.
Flutter. When a foe makes a successful hit on the Mantis it can roll against the foes roll with dexterity to perform a dodge, this can only be done once per two rounds.
Worker Claws. Melee Weapon Attack: +4 to hit, reach 5 ft. Hit: (1d6 + 1) [crushing] damage.
Acid Spit. RangedWeapon Attack: +4 to hit, range 15 ft. Hit: (1d8+2) [acid] damage.
Enter the description for how bonus actions work for your monster here.
Reaction Name. Enter the description for your action.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Enter a general description for your monster here.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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