Small Fey, Chaotic Neutral
Armor Class 12 Natural Armor (Turtle Shell)
Hit Points 9 (2d10 - 1)
Speed 30 ft., Walk 20 ft., Swim 10 ft.
STR
8 (-1)
DEX
14 (+2)
CON
9 (-1)
INT
13 (+1)
WIS
11 (+0)
CHA
15 (+2)
Saving Throws DEX +4, CHA +4
Skills Sleight of Hand +2, Survival +6
Senses Passive Perception 15
Languages Common, Druidic
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Flyby.  The Breetle doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Shell. Using its action, the Breetle can tuck its entire body into its shell, dropping everything in its hands. Once in its shell, the Breetle has resistance to all non-magical damage. To rip the Breetle out of this state, a creature must succeed on a DC15 Strength check. Additionally, on any contact attack that targets the Breetle's back, the Breetle has +2 AC.

 

Actions

Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 4(1d8) piercing damage.

 

Description

The Breetle is a 3 foot tall turtle with wings protruding from its shell, it has large eyes and short legs. Breetle's live in small groups and built complex defensive contraptions around their living space they are very proficient hunters. Its main pray consist of Estosi and deer.

Lair and Lair Actions

 

 

Habitat: Forest

Lord_Eldritch

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