Medium Humanoid (Dwarf, Elf, Gnome, Half-Elf, Halfling, Half-Orc, Human), Neutral Evil
Armor Class 13 clothing
Hit Points 24 (3d8 + 3)
Speed 30 ft.
STR
13 (+1)
DEX
16 (+3)
CON
17 (+3)
INT
15 (+2)
WIS
11 (+0)
CHA
16 (+3)
Saving Throws DEX +5
Skills Deception +5, Intimidation +5, Perception +2, Stealth +5
Senses Passive Perception 10
Languages Common, Thieves' Cant
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Nimble Escape. The Crime Boss can take the Disengage or Hide action as a bonus action on each of its turns.

Actions

Multiattack. The Crime Boss makes two attacks with its stilletto. The second attack has disadvantage.

Stiletto. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.

Reactions

Redirect Attack. When a creature the Crime Boss can see targets it with an attack, the Crime Boss chooses another Thug or innocent bystander within 5 feet of it. The two swap places, and the chosen Thug or innocent bystander becomes the target instead.

Monster Tags: Human

Habitat: Urban

MarkRyanInNYC

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