Special Trait Name. Raise unded
Spellcasting. Level 9 spellcaster
Action Name. Shadow ball, Hyper Beam
Action Ranged Attack. Shadow Ball does 3d20 damage
Action Ranged Attack. Hyper Beam does 5d6 damage per round
Swing a claw for 3d6 damage
Reaction Name. Summon 3 undead
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
If you see it you are incredibly lucky then if you have the chance to battle it and escape to live you are the most lucky person ever.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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