Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.
Balancing Act. The bear has advantage on Dexterity (Acrobatics) checks that deal with balance or general agility.
Pounce. If Bam Bam moves at least 30 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, Bam Bam can make one bite attack against it as a bonus action.
Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 3) piercing damage.
Protective: The first time per combat where an ally of Bam Bam gets knocked down in combat, Bam Bam can spend their reaction to take their turn immediately after the turn that would put the ally down. Bam Bam can then use their movement to stand over top of the fallen ally, stabilizing them and using it's claw attack once over the creature that put their ally down.
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