Armor Class
16
(natural armor)
Hit Points
75
(10d8 + 30)
Speed
30 ft., Climb 30 ft., Fly 30 ft.
STR
19
(+4)
DEX
14
(+2)
CON
17
(+3)
INT
8
(-1)
WIS
8
(-1)
CHA
4
(-3)
Saving Throws
DEX +4, CON +5
Skills
Perception +4, Stealth +3
Damage Vulnerabilities
Fire
Senses
Passive Perception 12
Languages
--
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage.
Breath Weapons (Recharge 5–6). The dragon uses the following breath weapon.
Splinter Breath. The bed dragon wyrmling sends out a shower of wooden splinters in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity Save, taking 24 (7d6) piercing damage on a failed save, or half as much damage on a successful one.
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