Medium Aberration (Demon), Chaotic Evil
Armor Class 18 Natural
Hit Points 32 (5d8 + 10)
Speed 30 ft.
STR
14 (+2)
DEX
13 (+1)
CON
15 (+2)
INT
13 (+1)
WIS
14 (+2)
CHA
13 (+1)
Saving Throws DEX +4, CON +5, WIS +5
Skills Perception +6
Damage Resistances Acid, Cold, Fire
Damage Immunities Lightning, Poison
Condition Immunities Charmed
Senses Darkvision 70 ft, Truesight 10 ft, Passive Perception 26
Languages Abyssal, Telepathy 100 ft
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Spellcasting. The Artaaglith is a 5-level spellcaster. Its spellcasting ability is WIS (spell save DC 8, +2 to hit with spell attacks). The Artaaglith has following spells prepared:
Spells (5 slots): Contagion, Geas, Mass Cure Wounds, Hallow, Raise Dead

Actions

Appeal to the Essence: Once per Artaaglith stops and makes a strange loud sound. Any Evil-aligned living creatures within 50 feet of him that can hear must must make a DC 15 INT save or make one attack against the nearest creature.

Battleaxe. Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 9 (1d8 + 3) slashing damage. 

Extraordinary Concentration. Falls into a partial trance while casting spells, reducing the opponent's ability to break concentration. DC+10

Outsider's Knowledge: Once per day can use spell-like abilities: Animate Dead, Turn Undead, Cause Fear, Death Knell, Desecrate, Stinkig Cloud.

Power Attack. When wielding any non-light melee weapon, you can choose to suffer a – 5 penalty to attack rolls to gain +10 points of damage. In addition, you may reroll 1s on damage rolls when using power attack. You must use the new result. You treat object’s ACs as if they were 3 points less.

Description

Artaagliths are ram-headed demonic servants of Orcus. Their role is to create and control undead armies to be used in the service of their evil master. An artaaglith is built much like a satyr, with a hairy goat body from the waist down and humanoid arms and torso above the waist. Its head is the hairless head of a ram, with glowing red eyes and dark red curving horns. Its skin is as pale as death, its hair is coarse and black, and its hooves are a fiendish red. An artaaglith normally carries a battle axe inscribed with skulls and other symbols of death, and this battleaxe functions as its holy symbol for the purpose of the creature using its cleric magic. Artaagliths are commonly called goat demons, although that is a misnomer, since they are ram-headed rather than goat-headed. An artaaglith can be summoned with summon monster VI or called with lesser planar ally or similar spells.

Organization: Solitary or company (1 artaaglith and 2–8 HD of skeletons and zombies) or cult (2–5 artaagliths and 5–20 HD of skeletons and zombies).

Previous Versions

Name Date Modified Views Adds Version Actions
2/3/2022 8:31:27 AM
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Monster Tags: Demonaberration

Habitat: ArcticCoastalForestGrasslandHillMountainUnderdark

alakhurd

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