Medium Dragon (Demon), Chaotic Evil
Armor Class 16 (natural armor)
Hit Points 45 (6d8 + 18)
Speed 30 ft., climb 30 ft., fly 60 ft.
STR
17 (+3)
DEX
14 (+2)
CON
16 (+3)
INT
14 (+2)
WIS
13 (+1)
CHA
14 (+2)
Saving Throws DEX +4, CON +5, WIS +3, CHA +4
Skills Perception +5, Stealth +4
Damage Resistances Lightning, Thunder
Condition Immunities Frightened
Senses Blindsight 30 ft., Darkvision 120 ft., Passive Perception 15
Languages Draconic, Telepathy 120 ft.
Challenge 3 (700 XP)
Proficiency Bonus +2
Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage plus 3 (1d6) force damage.

Void Breath (Recharge 5–6). The dragon exhales a pulse of low-pitched, nearly inaudible sound in a 15-foot cone. Each creature in that area must make a DC 13 Constitution saving throw. On a failed save, the creature takes 22 (4d10) force damage and is incapacitated until the end of its next turn. On a successful save, the creature takes half as much damage and isn’t incapacitated.

 

Sean_Church

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