Form change. If Nimzo is reduced to 0 HP he transforms into his true from in the same space, his initiative remains unchanged.
Legendary Resistance (3/Day). If Nimzo fails a saving throw, he can choose to succeed instead.
Regeneration. Nimzo regains 20 hit points at the start of his turn if he has at least 1 hit point.
Slam. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 31 (4d12 + 5) bludgeoning damage.
C-C-Cold Breath (Recharge 6). Nimzo exhales a frightfully cold blizzard in a 60-foot cone. Each creature in that area must make a DC 23 Constitution saving throw, taking 98 (18d10) cold damage on a failed save, or half as much damage on a successful one.
Disruptive Wave (Recharge 6). Nimzo causes the concentration of all creatures within 100 feet of him to be broken.
Kafrizzle (Recharge 5-6). Ranged Spell Attack: +14 to hit, range 60 ft., one target. Hit: 88 (16d8+16) fire damage.
Summon Servants (Recharge 6). Nimzo Summons two Shield Guardians or two War Priests. Only Two Servants can be summoned at a time.
Nimzo can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Nimzo regains spent legendary actions at the start of his turn.
Attack. Nimzo uses his Slam
Recharge (Costs 2). Nimzo Recharges Kafrizzle
Description
Grandmaster of the Underworld
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