Large Monstrosity, Neutral Evil
Armor Class 12 (natural armor)
Hit Points 105 (16d10 + 6)
Speed 0 ft., Swim 40 ft.
STR
21 (+5)
DEX
13 (+1)
CON
22 (+6)
INT
8 (-1)
WIS
12 (+1)
CHA
8 (-1)
Skills Perception +2
Damage Resistances Psychic
Condition Immunities Prone
Senses Blindsight 30 ft., Passive Perception 14
Languages Telepathy --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Keen Smell: The shark has advantage on Perception checks that rely on smell.

Underwater Camouflage: The shark has advantage on Stealth checks in water. 

Blood Frenzy: The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Water Breathing: The shark can breathe only underwater.

Actions

Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.

Teleport (Recharge 4-6): The shark magically teleports up to 40 ft away to any unoccupied space in any direction

Description

Blink Sharks are the result of experimentation by an unknown Darklord. They usually hunt alone, but multiple Blink Sharks might feed in the same area. A fully grown Blink Shark is 8 to 12 feet long.

Monster Tags: Misc Creature

Habitat: Underwater

Jon_Saccularius

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