Huge Beast, Typically Neutral Good
Armor Class 14 (natural armor)
Hit Points 85 (9d12 + 27)
Speed 30 ft., Swim 50 ft.
STR
21 (+5)
DEX
9 (-1)
CON
17 (+3)
INT
19 (+4)
WIS
10 (+0)
CHA
7 (-2)
Saving Throws STR +9, INT +8
Skills Arcana +7, History +7, Nature +7, Stealth +5
Senses Passive Perception 10
Languages Aquan, Common --
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Hold Breath. The crocodile can hold its breath for 30 minutes.

 

 Special Equipment. The diviner is wearing a headband of intellect. 

 

Spellcasting. The diviner is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). The diviner has the following wizard spells prepared:

 

Cantrips (at will): prestidigitation, light, mage hand, message, true strike

1st level (4 slots): identify,* comprehend languages, shield, snare

2nd level (3 slots): detect thoughts,* locate object,* earthbind, mind spike*

3rd level (3 slots): clairvoyance,* counterspell, dispel magic, remove curse, slow

4th level (3 slots): arcane eye,* locate creature, control water 

5th level (2 slots): hold monster, telekinesis, scrying*

*Divination spell of 1st level or higher

 

Portent (Recharges after the Diviner Casts a Divination Spell of 1st Level or Higher). When the diviner or a creature it can see makes an attack roll, a saving throw, or an ability check, the diviner can roll a d20 and choose to use this roll in place of the attack roll, saving throw, or ability check.

 

Actions

Multiattack. The crocodile makes two attacks: one with its bite and one with its tail.

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.

Tail. Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.

Monster Tags: Misc Creature

Habitat: Swamp

cooleyjake1999

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