Slow. Has disadvantage on initiative
Club. Melee Weapon Attack: +1 to hit, reach 7 ft., 1 target. Hit: 12 (3d6) [bludgeoning] damage.
Description
This monster is a Goblin that is on steroids and is bigger than normal goblins. This monster has no language and tries to kill anything it sees.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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