Lock Bound. The chain guardian becomes regular chain while all its locks are unlocked. The enchantment animating it is permanently dispelled if the chain guardian is removed from the object it’s guarding.
Constrict. Melee Weapon Attack: +5 to hit, reach 60 ft., one creature. Hit: 13 (3d6 + 3) bludgeoning damage. If the target is Medium or smaller, it is grappled (escape DC 13) and pulled 5 feet toward the door where it will be bound up in the chains. Until this grapple ends, the target is restrained. The chain guardian can attempt to constrict up to three living targets.
Description
A chain guardian is a construct bound to a specific location, such as a door, gate, or chest.
Constructed Nature. A chain guardian doesn’t require air, food, drink, or sleep.
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