Armor Class
9
Natural armor
Hit Points
30
(3d8 + 9)
Speed
20 ft.
STR
15
(+2)
DEX
12
(+1)
CON
14
(+2)
INT
3
(-4)
WIS
3
(-4)
CHA
14
(+2)
Saving Throws
WIS −2
Damage Immunities
Cold, Poison
Condition Immunities
Poisoned
Senses
Darkvision 60 ft., Passive Perception 8
Languages
Draconic Can only speak and only to actual Dragons, not Dragonborn, Giant understands the languages it knew in life but can't speak
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1 (1d4 + 2) slashing damage.
Description
Crystalized zombies are a hole covered variation of the regular zombie, but are always covered in decaying holes in their flesh. Crys. Zombies are attracted to sounds, smells of cooking meat, light, and it's species dead bodies.
these are inflicted victims of the Hellwinter Virus.
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