Medium Undead, Neutral Evil
Armor Class 9 Natural armor
Hit Points 30 (3d8 + 9)
Speed 20 ft.
STR
15 (+2)
DEX
12 (+1)
CON
14 (+2)
INT
3 (-4)
WIS
3 (-4)
CHA
14 (+2)
Saving Throws WIS −2
Damage Immunities Cold, Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 8
Languages Draconic Can only speak and only to actual Dragons, not Dragonborn, Giant understands the languages it knew in life but can't speak
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1 (1d4 + 2) slashing damage.

Description

Crystalized zombies are a hole covered variation of the regular zombie, but are always covered in decaying holes in their flesh. Crys. Zombies are attracted to sounds, smells of cooking meat, light, and it's species dead bodies. 

these are inflicted victims of the Hellwinter Virus.

Habitat: ForestUrban

EthalisMicheliosBostoris

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