Medium Undead, Unaligned
Armor Class 15 (17 with Graveman's Shield) Armor tatters
Hit Points 97 (16d8 + 25)
Speed 30 ft.
STR
16 (+3)
DEX
16 (+3)
CON
16 (+3)
INT
8 (-1)
WIS
10 (+0)
CHA
8 (-1)
Saving Throws CON +6
Skills Perception +3
Damage Resistances Necrotic
Condition Immunities Charmed, Exhaustion, Frightened, Poisoned
Senses Passive Perception 12
Languages Understands Common and one language its creator knows, but cannot speak
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Graveman's Pallbearer. The Crumbling Pallbearer counts as one size larger when attempting to lift or carry the Graveman's Casket.

 Bound Creation. The Crumbling Pallbearer cannot willingly move into a space more than 60 ft away from the Graveman's Casket. If it is forced into a space that is more than 60 ft away, the Crumbling Pallbearer suffers from a single level of exhaustion at the beginning of every turn it spends there. It does not have immunity to this form of exhaustion. The Crumbling Pallbearer uses all of its actions and movement to attempt to get within 60 ft of the Graveman's Casket.

Undead Fortitude: If damage reduces the Crumbling Pallbearer to 0 Hit Points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the Crumbling Pallbearer drops to 1 hit point instead.

Immutable Form. The Crumbling Pallbearer is immune to any spell or effect that would alter its form.

 General (Conquest Mode only). The Crumbling Pallbearer's speed becomes 40 ft. Additionally, all undead within 20 ft of the Crumbling Pallbearer gain the following benefits:

  • +1 AC
  • +1 to hit (all attacks)
  • Gain the Sacrifice reaction. Can be used if either the Crumbling Pallbearer or its master take damage.

Warden (Lair Mode only). The Crumbling Pallbearer regains 5 hit points at the beginning of each turn it spends within 20 ft of the Graveman's Casket. Additionally, the Crumbling Pallbearer gains the Graveman's Shield.

Actions

Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage.

Graveman's Headhunter (+1 Battle-axe). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) or 9 (1d10 + 4) slashing damage. On critical hit: Target's speed is reduced by 10 ft.

Fortify (Requires Graveman's Shield). The Crumbling Pallbearer's speed becomes 0, and it gains advantage on saves to avoid being pushed or knocked prone. Additionally, the Crumbling Pallbearer's AC becomes 18, and it gains resistance to nonmagical bludgeoning, piercing, and slashing damage. This state can be ended as a bonus action.

Reactions

Sacrifice. If the Crumbling Pallbearer's master would take damage from an attack and the Crumbling Pallbearer is within 5 ft of them, the Crumbling Pallbearer can become the target of the attack instead.

Description

The Crumbling Pallbearer is an undead servant raised by the magic in the Graveman's Casket (see entry in Magic Items).

It appears to be a skeleton covered in red stains and spiked steel armor; hideously evil-looking, it even smells like death. Dark steel and black iron plates become fused with its body during creation, as parts of the Graveman's Casket become melded with it. The axe it carries is dark and viscerally sadistic; spikes cover both the handle and blade, and it is similarly covered in dried blood and gore. 

The Crumbling Pallbearer is bound to the Graveman's Casket until it dies, or the Casket is destroyed. Until then, however, it follows all verbal commands given by the master of the Graveman's Casket. Unlike many undead creatures, the Crumbling Pallbearer is not inherently evil. It only follows commands. Most of the time, it is employed with carrying the Casket around, because of the supernatural ease it does so with. 

Monster Tags: undeadSidekickpet

ThreeBugs

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