Armor Class
12
(leather armor)
Hit Points
11
(2d8 + 2)
Speed
30 ft.
STR
11
(+0)
DEX
12
(+1)
CON
12
(+1)
INT
15
(+2)
WIS
10
(+0)
CHA
10
(+0)
Saving Throws
DEX +3
Damage Resistances
Fire
Senses
Passive Perception 10
Languages
Any one language (usually Common)
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Throw Bomb- Throws a bomb, dealing 3d6 fire damage in a 5 foot sphere. Has a range of 60 feet. Uses an action. A character must succeed a DC 12 saving throw or take full damage.
Self-Detonation- Kills the user. Deals 4d6 fire damage in a 10 foot sphere around the user's position. Uses a reaction, can be used while down. A character must succeed a DC 14 saving throw or take full damage.
Actions
Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.
Description
This is a bandit particularly skilled in the use of explosives.
Previous Versions
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2/6/2022 6:13:34 AM
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Posted Jan 17, 2023https://www.pinterest.com/pin/434878907774939215/