Large Construct, Unaligned
Armor Class 18 Natural Armor
Hit Points 300 (7d12)
Speed 0 ft., Fly 0 ft.
STR
10 (+0)
DEX
5 (-3)
CON
15 (+2)
INT
30 (+10)
WIS
18 (+4)
CHA
13 (+1)
Saving Throws DEX +3
Skills History +0
Damage Vulnerabilities Lightning, Thunder
Damage Resistances Cold, Fire, Piercing
Damage Immunities Force, Necrotic, Poison, Radiant
Senses Blindsight, Tremorsense, Truesight, Passive Perception 25
Languages All Speaks through Telepathy
Challenge 18 (20,000 XP)
Proficiency Bonus +6
Traits

Monolithic Control. The Cosmic Monolith reaches out to up to 3 creatures, for the same effect of Dominate Monster. It must concentrate on this effect.

Doomsday. Fires a 300 foot line in any direction, dealing 3d8 necrotic damage and 3d8 radiant damage. A character must succeed a DC 18 saving throw or take full damage. It can do this 4 times a day.

 
Actions

Teleport. Teleports 240 feet in any direction. Must teleport into open space.

Fall. Must be within 30 feet of a target. Teleports above the target, and falls on them, dealing 1d12 damage on a hit..

Reactions

Blink. Can cast blink as a reaction to being attacked.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

An otherworldly, jet black stone pulsing with energy. People near it have a strange feeling that they are being watched by some force outside the world.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: construct

JakeMarshallXIV

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