Medium Construct, Unaligned
Armor Class 14 (natural armor)
Hit Points 26 (6d6 + 6)
Speed 0 ft., Fly 50 ft.
STR
14 (+2)
DEX
12 (+1)
CON
11 (+0)
INT
1 (-5)
WIS
5 (-3)
CHA
1 (-5)
Damage Immunities Poison, Psychic
Senses Blindsight 60 ft. (blind beyond this radius), Passive Perception 7
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Antimagic Susceptibility. The carpet is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the carpet must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

False Appearance. While the target remains motionless, it is indistinguishable from a normal carpet.

Tight weave.  The carpet has advantage on grappling rolls.

Actions

Bludgeon. The carpet rolls up and becomes a giant club. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

If the carpet tries to attack while it is currently grappling a creature, the carpet must win a strength contest against it. If the carpet suceeds, it may take the attack, and on a successful hit, both the attack target and the grappled creature take damage. If the carpet fails, the grapple ends, and the attack is wasted.

Strangle. The carpet constricts around a target that it has grappled and tries to suffocate it. The target must suceed on a DC 14 constitution saving throw or take 4(1d6 + 1) bludgeoning damage.

Previous Versions

Name Date Modified Views Adds Version Actions
2/6/2022 1:30:00 PM
3
2
--
Coming Soon

Habitat: Urban

Graffitie

Comments

Posts Quoted:
Reply
Clear All Quotes