Chaos Form. The plague can enter a hostile creature's space and stop there the creature also takes 10 psychic damage. It can move through a space as narrow as 1 inch wide without squeezing.
Multiattack. The plague makes two slam attacks.
Slam. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.
Whirlwind (Recharge 4–6). Each creature in the plague's space must make a DC 13 Strength saving throw. On a failure, a target takes 15 (3d8 + 2) bludgeoning damage and15 (3d8 + 2) physic damage, the creature is also flung up 20 feet away from the plague in a random direction and knocked prone. If a thrown target strikes an object, such as a wall or floor, the target takes 3 (1d6) bludgeoning damage for every 10 feet it was thrown. If the target is thrown at another creature, that creature must succeed on a DC 13 Dexterity saving throw or take the same damage and be knocked prone.
If the saving throw is successful, the target takes half the bludgeoning damage and isn't flung away or knocked prone.
Paralyzing Touch. Melee Spell Attack: +12 to hit, reach 5 ft., one creature. Hit: 10 (3d6) cold damage. The target must succeed on a DC 18 Constitution saving throw or be paralysed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Charm. The plague targets one humanoid it can see within 30 feet of it. If the target can see the plague, the target must succeed on a DC 20 Wisdom saving throw against this magic or be charmed by the plague. The charmed target regards the plague as a trusted friend to be heeded and protected.The target follows any commands given to it to the best of its ability.
Each time the plague or the plague's companions do anything harmful to the target, it can repeat the saving throw, ending the effect on itself on a success. Otherwise, the effect lasts 24 hours or until the plague is destroyed, is on a different plane of existence than the target, or takes a bonus action to end the effect.
Description
A Chaos Plage is a funneling cloud of pure chaos, straight from the plane of limbo. It can turn itself into a screaming cyclone, creating a whirlwind that batters creatures even as it flings them away. But the reason most creatures fear it most, is its ability to corrupt and control and sentient being it touches.
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