Multiattack. the Alatus makes two Trident attacks.
Trident. Melee Weapon Attack: +4 to hit, reach 10 ft or thrown (20/60) ft, 1 target. Hit: 20 (5d8) piercing damage. or 25 (5d10) piercing damage if used with two hands.
Parry. the Corniger may add 3 to it's AC in response to a attack. to do so, both it and it's attacker must be wielding a melee weapon.
Description
Cornigers can look like saytrs from far away, but their small wings and large horns betray that, as well as their mountain habitat. they share none of the saytr's playful nature, and instead have personalities that are incredibly similar to their mountain habitat. The reclusive Cornigers live in mountains in small groups containing 1 Alatus, 5 or more Vultuses, 2 or 3 pit masters, and 20 or more Cornigers. sometimes, two groups merge to create a more powerful group. in that case, the most powerful pit master from each group fights to the death. then, the losing side's Alatus's wings are clipped. And the winning sides Alatus rules over the larger group. if a group of Cornigers feels powerful, such as when they merge with another group and emerge victorious, they might go on raids of nearby settlements. each Corniger that is born is trained for a specific job within the tribe. and the Corniger is paid by the Alatus in food for good work. if a Corniger is unhappy with their assigned job, the only escape is promotion to a Vultus or death. promotion is very simple, the Alatus decides who gets promoted and why, and, in a small ritual, the Corniger's wings become larger, and their eyes become more observant, and their job becomes to watch over other Cornigers, reward them for good work, punish them for bad work, and going on scouting missions with two or three other Cornigers.
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