Armor Class
10
(natural armor)
Hit Points
27
(3d8 + 15)
Speed
30 ft.
STR
7
(-2)
DEX
18
(+4)
CON
10
(+0)
INT
3
(-4)
WIS
5
(-3)
CHA
1
(-5)
Saving Throws
DEX +6
Damage Immunities
Poison, Psychic
Condition Immunities
Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Darkvision 120 ft., Passive Perception 10
Languages
Understands the languages of its creator but can't speak
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Red Tracking: Wherever the Arrow Golem walks it creates a red luminescent line.
Actions
Arrow: Ranged; +5 to hit, 20 ft., 1 target, Hit: 1-d4+1
Description
Arrow golems have a mostly unknown background as the first recorded one was when L'agulathem constructed some to act as guardsmen to his lair.. Like other golems, they are nearly impervious to most spells.
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