Ki Points. You can spend Ki Points to fuel ki features. You have 5 points per short rest and your Ki save DC is 13.
Flurry of Blows. Immediately after you take the Attack action on your turn, you can spend 1 ki point to make two unarmed strikes as a bonus action.
Stunning Strike. When you hit with a melee weapon attack, you can spend 1 ki point to make the target stunned until the end of your next turn if it fails a CON saving throw (DC 13).
Patient Defense. You can spend 1 ki point to take the Dodge action as a bonus action on your turn.
Step of the Wind. You can spend 1 ki point to take the Disengage or Dash action as a bonus action on your turn, and your jump distance is doubled for the turn.
Spellcasting. The Bladesinger Monk is a 3rd-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). Has the following wizard spells prepared:
Cantrips (at will): booming blade, [Tooltip Not Found]
1st level (4 slots): Ethereal Slash**, shield, magic missile
Multiattack. Makes two Quarterstaff or unarmed attacks.
Quarterstaff. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: [rollable](1d8 + 4);
Unarmed Strike. Melee Weapon Attack: +7 to hit, one target. Hit: [rollable](1d6 + 4);
Radiant Sun Bolt. Ranged Weapon Attack: +7 to hit, range 30 ft., one target. Hit: (1d6 + 4) radiant damage.
Deflect Missiles. You can use your reaction to deflect or catch the missile when you are hit by a ranged weapon attack. When you do so, the damage you take from the attack is reduced by 1d10 +9. If you reduce damage to 0 and have a free hand, you can spend 1 ki point to make a ranged attack (as with a monk weapon) with a range of 20/60.
Deflect Missiles Attack. If you reduce damage to 0 and have a free hand, you can spend 1 ki point to make a ranged attack (as with a monk weapon).
Three Legendary Actions/ Saves per Round
Flurry of Blows. Immediately take the Attack action to make two unarmed strikes.
2 Legendary Reactions
Counterstrike. When attacked can use a legendary reaction to deflect the attack and take 1 attack
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