Armor Class
15
(leather armor, shield)
Hit Points
20
(2d10)
Speed
30 ft.
STR
8
(-1)
DEX
14
(+2)
CON
10
(+0)
INT
10
(+0)
WIS
8
(-1)
CHA
8
(-1)
Skills
Stealth +6
Senses
Darkvision 60 ft., Passive Perception 9
Languages
Common, Goblin
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Actions
Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Bombow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Create Bomb. Create a Bomb. This Bomb can be thrown up to 20 FT. On contact with something, Explode, knocking back 5 FT. and doing [roll]5d8[/roll] damage to all objects and living things in a 10 FT. Sphere centered on where the Bomb hit.
Description
Bomblins are similar to Normal Goblins, with one key difference, they explode upon Death. They also seem to be able to swiftly create Makeshift Bombs.
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