Medium Elemental, Typically Lawful Neutral
Armor Class 13 Natural Armor
Hit Points 80 (9d10 + 2)
Speed 30 ft., Walk 30 ft.
STR
11 (+0)
DEX
10 (+0)
CON
15 (+2)
INT
13 (+1)
WIS
13 (+1)
CHA
11 (+0)
Skills Survival +1
Damage Resistances Acid
Condition Immunities Poisoned
Senses Blindsight, Tremorsense, Passive Perception 11
Languages Telepathy
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

 Earth Glide. The monster can burrow through nonmagical, unworked earth and stone. While doing so, the monster doesn't disturb the material it moves through.

Actions

Crystalline Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 8 (2d6 + 2) slashing damage. 

Shard Dart. Ranged Weapon Attack: +3 to hit, range 15/40 ft., 1 target. Hit: 6 (1d10 + 1) piercing damage.

Description

Enter a general description for your monster here.

Habitat: Mountain

RogueMaster92

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