Medium Humanoid, Any Evil Alignment
Armor Class 11
Hit Points 13 (3d6)
Speed
STR
9 (-1)
DEX
13 (+1)
CON
12 (+1)
INT
12 (+1)
WIS
12 (+1)
CHA
13 (+1)
Senses Passive Perception 13
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Brew poison. Coven witches have proficiency in brewing potion of poison

Spellcasting. The coven witch is a 3rd-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +1 to hit with spell attacks). The coven witch has following spells prepared:
Cantrips (at will): Witch Bolt, Chill Touch 

Invocations (at will): Bane, False Life

2nd level (2 slots): Inflict Wounds, Cause Fear, Crown of Madness

Actions

Dagger Melee Attack. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage. 

Dart Ranged Attack. RangedWeapon Attack: +1 to hit, range 10/30 ft., one target. Hit: 2 (1d4) piercing damage.

Bonus Actions

Evil Eye. One unfortunate soul may be the target of the coven witch's evil eye by locking eyes with the creature. The creature must make a Wisdom Saving Throw or suffer one DISADVANTAGE per day until a Remove Curse is cast. The evil eye may not be used again until the first victim is cured, dead or the coven witch is killed. 

Description

Coven witches are ritualistic groups of witches and warlocks who serve a greater patron in exchange for worldly power and influence.

Individually they are easy to defeat but as a coven they are a formidable foe.

Lair and Lair Actions

Within their coven's gathering, they are able to take advantage of Lair actions with the presence of a full coven (13 members)

Lair Actions

On initiative count 20 (losing initiative ties), the coven witches may drone a spell together to take a lair action to cause one of the following ritual spell effects; the coven witches must be able to concentrate together and can’t use the same effect in the same night. Lair actions only work at night or during eclipses:

  • Summon Greater Demon CR is 5 unless a higher level warlock is present who can cast the spell at higher levels or an unholy sacrifice is made.
  • Hex This may affect entire an entire neighborhood or small village.
  • Hold Monster
  • Geas The target creature must be subdued within the center of the coven ritual.

The coven ritual spells lasts as long as any of the coven are all alive. If the any of the coven dies, these effects fade by dawn.

OldManPsychic

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